We’re still waiting on the 15th anniversary surprise, but Bashiok let us know on Twitter that “it’ll be ready early this week.”
It has been pretty slow on the news front with the holidays fast approaching but hopefully things will pick up again soon. In the meantime, we hope you have a happy holiday season filled with demon slaying, booze, debauchery, or whatever you do in your free time!
My Xmas wish is to get some arena action in the beta, what’s yours? More PVE content? Or how about a release date for launch? At this point, anything would be fantastic.
Tonight, Spike TV will be hosting their 2011 Video Game Awards. As recipients of the second ever “Gamer God Award”, Mike Morhaime, Allen Adham, and Frank Pearce decided that the show would be an ideal place to premiere the opening cinematic for Diablo 3. You can watch the cinematic (and the rest of the awards) via the following venues:
“VGAs” Air LIVE on Spike TV and MTV2 and will also be streaming on Spike.com.
It will be playing today, Saturday, December 10 At 8:00 PM ET / 5:00 PM PT
If you want to be among the first to see the cinematic, be sure to tune in! We’ll post it to the site and our YouTube page after it is live.
In a word, beta patch 6 is rewarding. I think it’s pretty safe to say that just about everyone in the beta enjoyed playing through the snippet of Act 1 available to us but with such a small amount of content to test, it grew stagnant fairly quick. This build revitalized the beta and for the first time in weeks I saw 200+ games of Skeleton King farming simultaneously.
The overall difficulty of the game increased and the addition of achievements makes normal gameplay that much more enjoyable. You just can’t help but feel like a badass as you toy with the Skeleton King while he whirlwinds his own creations to death. The game also feels even more release-ready with clearly identifiable quest rewards and helpful tooltips for new players.
The achievement UI is also very well done and clearly states what needs to be accomplished for credit.
Banners are now functioning as visible representations of your efforts, requiring you to unlock the customization options through the achievements.
We now also have hero profiles and the ability to inspect other players as well.
Not to mention, the skill icon has made its return!
There are a few bugs with the patch, but is easily the best update yet and has quite a bit to discuss (more in-depth looks to come). As we continue creeping closer to the release of the game, it is becoming undeniably more awesome.