Apr 182012
 

Even though the end of the beta is in sight, another patch was deployed today (although the servers are still down at the time of this post). Here is what it did:

General

  • All characters have been wiped. Items, gold, auctions, achievements, followers, and artisans have also been wiped, and Beta Bucks have been reset to 50.
  • Cross-game chat is available! Beta participants can now keep in touch with their Real ID and BattleTag friends, no matter which Blizzard game they’re playing.
    • Please note that some restrictions do apply for BattleTag chat:
      • You can only send BattleTag invites while logged into the Diablo III beta client
      • You can only receive BattleTag invites while logged into the Diablo III beta client

Bug Fixes

For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.

  • Players should no longer be desynced from the server after watching or skipping a cut-scene
  • Projectile spell effects should no longer be invisible when casting them
  • The Auction House should no longer lag and generate ERROR_1 when attempting to switch currencies
  • The Auction House should no longer display your amount of Beta Bucks as 0 unless you actually have 0 Beta Bucks
 Posted by at 10:16 am
Apr 102012
 

Beta patch 16 is now live and resulted in another character wipe. However, achievements gained during the previous patch seem to have stayed intact (though the notes indicated they were supposed to be wiped as well). Here is what this newest patch did:

General

    • All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans.
    • A new feature has been added that allows players to view their FPS while in game
      • To access this feature, hit Ctrl+R (for PC) or CMD+R (for Mac) while playing
  • The cooldown on swapping skills while in Normal difficulty has been decreased from 15 seconds to 5 seconds

Classes

Barbarian

    • Active Skills
      • Bash
        • “Clobber” rune now has a 35% chance to stun the target for 1.5 seconds
    • Revenge
      • Heal decreased from 6% to 5%

Demon Hunter

    • Active Skills
      • Caltrops
        • Discipline cost decreased from 8 to 6
      • Smoke Screen
        • Discipline cost decreased from 18 to 14
        • Duration decreased from 3 seconds to 2 seconds
        • Now provides a 10% movement speed boost while invisible
        • Can now be used while under the effects of crowd control abilities:
          • Using Smoke Screen will break the effects of crowd control, as well as cause your character to be immune to additional crowd control abilities for its duration
    • Vault
      • Discipline cost decreased from 10 to 8

Witch Doctor

    • Active Skills
      • Haunt
        • Now performs 575% weapon damage over 12 seconds (down from 15 seconds)
    • Sacrifice
      • Weapon damage increased from 200% to 275%

Crafting

  • Gold and material costs for crafting recipes have been adjusted
  • The chance of salvaging Rare materials from Magic items has been increased

Items

    • Class-specific items no longer have the chance to be generated with affixes that cannot be used by that specific class
      • For example, “Increased Hatred Regeneration” will no longer appear on Wands
  • Demon Hunter one-handed Crossbows have received a damage buff
  • Spirit regeneration on Monk items has been increased

Monsters

    • Slow, stun, and other movement-impairing effects are now more effective on Treasure Goblins
      • In response, Treasure Goblins will now sprint away for a moment after being hit
  • Scavenger monsters will now burrow less often
  • Zombies will no longer feast on corpses unless they are full health
    • This is to address an issue which was preventing zombies’ enrage timer from resetting correctly

Bug Fixes

For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.

  • Players can now queue for Public Games on “Reign of the Black King” after killing the Skeleton King
  • Players queuing for a specific Public Games quest should no longer be placed into groups on a different quest
  • Being hit with a knockback ability while using Tempest Rush will no longer disconnect you from Battle.net
  • Placeholder text should no longer appear when looking at deceased Hardcore characters in the Hall of Fallen Heroes
  • There should no longer be a delay when accessing the Auction House
  • The female monk should now properly play her “Not Enough Resources” error message instead of her “Invalid Location” error message when attempting to perform an ability without the required amount of resources available
  • Items with affixes that reduce resource costs will now correctly reduce the minimum amount of a resource required to perform a skill
  • Several Simple and Advanced tooltips have received grammar corrections

(source)

 Posted by at 3:05 am
Mar 192012
 

Beta patch 15 was deployed a couple days ago but seems to have been creating some issues (and this comes on the heels of beta patch 14 that was released only a week 1/2 earlier). This prompted the servers to be down for almost 48 hours. The issues appear to be mostly resolved and the servers are holding steady so we can get back to testing. Here is what the most recent patch did:

General

    • All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans.
    • Battle.net Authenticators have been enabled for the Diablo III beta test. If a Battle.net Authenticator is attached to your Battle.net account, you will be required to enter an authentication key to log in.
    • The gold auction house for Hardcore characters is now available for testing
    • A new quest selection feature has been added
      • Accessed from the main character screen, this feature will allow players to select which stage of a completed or in-progress quest they wish to start at when resuming a game
    • The costs of the first and second Shared Stash tabs have been increased
      • First tab cost increased from 50,000 gold to 100,000 gold
      • Second tab cost increased from 150,000 gold to 200,000 gold
  • The levels at which character skills and skill runes unlock have been adjusted for most classes
  • Treasure Goblins now drop slightly better loot and less junk (slay them all!)

Classes

Monk

  • Active Skills
    • Dashing Strike
      • Now converts to Basic Attack if you are out of Spirit

Witch Doctor

    • General
      • Mana costs for all skills have been adjusted
    • Active Skills
      • Firebats
        • Weapon damage increased from 100% to 150%
      • Haunt
        • Weapon damage increased from 360% to 575%
      • Poison Dart
        • Damage Over Time (DoT) reduced from 50% to 40% weapon damage
    • Soul Harvest
      • Now displays how many targets are affected on the ability’s stack count

Followers

Templar

    • General
      • The non-hired version of the Templar has had its damage reduced and will now deal approximately the same amount of damage as the hired version
  • Skills
    • Intervene
      • Radius decreased from 10 to 6

Monsters

  • The monster affix “Thorns” has been renamed to “Reflects Damage”
  • Jondar Poison damage has been increased

Bug Fixes

For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.

  • Players should no longer receive error messages regarding the Starter Edition of Diablo III
  • Buying extra Stash space in Normal mode no longer expands your Stash space in Hardcode mode
  • Hardcore characters will now be correctly placed into a separate queue from Normal characters when using Public Games to queue for quests
  • The names of a player’s RealID and BattleTag friends should no longer appear as [] when chatting with them

(source)

 Posted by at 1:35 pm
Mar 132012
 

Beta patch 14 was released on the 8th but here are the full patch notes:

General

    • Hardcore mode is now available, and can be unlocked by reaching level 10 with at least one character
    • Cast time to resurrect a fallen ally has been increased from 1 second to 3 seconds
    • Player created games now default to Invite Only. Check “Allow Quick Join” in the Social tab of the Options menu to allow your friends to join
    • Magic Find and Gold Find are now shared amongst party members. The average combined value of the entire party’s Magic and Gold Find applies to all players regardless of location in the game world. The averaged values will not display in the UI

    • Skill UI
      • In Elective mode, skills can now be dragged and dropped from the skill interface into hot-key slots
      • Right-clicking a skill hot-key will now open the skill interface
    • Auction House
      • The Sell interface has been updated to better match the in-game inventory and stash
      • Combined the advanced and basic search features
      • The Active auctions tab now allows users to see all active auctions
      • Searches for recipes and tomes have been added

Classes

    • Barbarian
      • Barbarians now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block
      • Leap Attack
        • Ability renamed to Leap
        • Weapon damage reduced from 125% to 85%
        • Now slows enemies in the landing zone by 60% for 3 seconds

 

    • Demon Hunter
      • Hungering Arrow
        • Rune of Puncturing Arrow pierce chance reduced from 55% to 50%
      • Impale
        • Rune of Impact stun chance reduced from 100% to 65%
      • Smoke Screen
        • Duration increased from 2 to 3 seconds.
        • Cost increased from 15 to 24 Discipline

 

    • Monk
      • Monks now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block
      • Breath of Heaven
        • Heal amount reduced
      • Exploding Palm
        • This skill has been redesigned.
        • No longer generates Spirit, now costs 40 Spirit
        • Now deals 220% weapon damage over 3 seconds

Crafting

  • Gold cost to craft items reduced
  • Cost to train Blacksmith doubled
  • More crafting materials are now required to craft items
  • Chance to salvage rare crafting material from blue Magic items reduced from 10% to 5%

Followers

    • Templar
      • Normal attack now deals 15% weapon damage
      • Intervene taunt reduced from 5 seconds to 3 seconds

Items

    • Several aspects of the game economy have been adjusted, including but not limited to:
      • Gold drops
      • Item sale values
      • Vendor costs
      • Repair costs

 

  • Amulets now become available at a higher level. As a result, these items will no longer drop in the in beta. Fear not – sparkly baubles await you in the retail version of the game.
  • Crafted items have had their levels adjusted

Monsters

  • Mira Eamon now drops better loot.
  • Monster damage has been increased

Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum

  • Players are now able to leave the game if unexpectedly disconnected from Battle.net
  • Public Games can once again accommodate up to four players
  • Players can now queue for a Public Game involving any quest they’ve unlocked
  • Players should now properly be able to send and receive friend invites
  • Friends should no longer appear as [ ] in chat
 Posted by at 11:59 pm
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